Friday, November 2, 2012

The Walking Dead Season 3 E1: Seed (Part 1)




If you have not read my review of the season 2 finale, you may do so here: The Walking Dead Season 2 E13: Beside The Dying Fire

Here we go, season 3!  This season starts with a bang.  We find our survivors, looking older and more hardened.  They break into a house and take out several walkers.  Lori comes through the door looking very pregnant, so some major time has passed since season 2 ended.  They are raiding the house for supplies when Carl comes across some dog food.  Rick sees it and throws it.  He is upset at how they are living and what they have become.

T-Dog is keeping watch and spots several zombies outside heading towards the house.  The group heads out to their vehicles and make a clean getaway.  They are apparently trying to avoid situations like at the farm.  We find out they have been living like this for all of winter and have been mapping the movements of the herds to avoid them.  There is a chance some of the herds will run into each other making it difficult to travel to certain areas.

I like how this season is going so far.  Skipping some time is a cool idea, as is making them more battle hardened and using strategy to get things done.  Carl is even useful now, taking out several walkers all by himself without thinking twice about it.  This group has pulled together under Rick’s leadership and are better for it.  Their goal is to find a permanent place to stay and build a real life, not always running and being afraid.

As luck would have it, when Daryl and Rick go hunting, they discover a prison (seen at the end of season 2).  It has multiple layers of fencing, gates, walls, watchtowers, it’s perfect.  The only problem is it’s filled with walkers at every level.  They figure the prison must have fallen early, as the walkers all seem to be prisoners and police.  They have been trapped in there the whole time.

Rick decides to cut through the first fence (wiring it back shut).  He has to travel to the second area and lock the gate, giving them at least one safe section to stay in.  He runs his way through the walkers in the courtyard and closes the gate while the rest of the survivors shoot the walkers and help keep Rick safe.  They manage to clear the zombies out.  For the first time since the farm they now have a safe place to stay, they can even plant crops in this area so they have food.

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